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#18024
Xerecs
Moderator

But, yes, that adjustment works.   It’ll still be a very tough fort to beat, but not invincible without those specific abilities.

I’m intending that a ship would need to roll a 6 to hit, but a Musketeer or a Marine wouldn’t need to roll a 6 to hit the fort. Is that clear from the ability text as it is currently worded?