Reply To: Event Cards

#14743
Ben
Keymaster

Are there any events that you’ve used before that you feel have added to the game at all or do you think events are just a badly done mechanic in general?

I think they’re a bad mechanic and should be avoided. Some of them feel like magic, such as Becalmed and Hidden Cove (both severely overpowered). I know some abilities behave like magic too, but events have a higher propensity than just about anything else in the game to leave a sour taste in everyone’s mouth.  Plus, it’s one of those gamey issues where if your opponent has any, you feel like you need to have some to compete. A single event can waylay a well-constructed fleet when played at the right time, so if you don’t have a counter (like FotG…) it could be game over.  🙁