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Hey y’all. Right, so turns out I had more time and inspiration than I thought. Now that I’ve gotten my feet wet with VASSAL – I don’t like leaving a job only part done. I’ve completely re-updated my VASSAL contribution! I’m calling it 2.3 and I’ll try to get it added to the main module page on VASSAL’s website. Updated assets in the Dropbox too (see first post) in case anyone just wants to just add individual pieces to their personal copies.
That said, I’ve never handled most of these ship types in-person. I did my best to estimate proportions based on images. But if anything is flagrantly off in how anything is supposed to function I’d be happy to fix it.
General Changes
Reduced the size of the module, there was an old copy (?) of the .vmod in the images folder that I deleted.
Added the rest of the missing vessels (yay pokeships!), fixed the monsters, and made functioning icebergs/great turtle. Pokeships are dynamic too, so get out there and get crazy.
New Ship Types (in addition to fixing the monsters to work with measurement tools):
Icebreaker
Turbine
Scorpion
Switchblade
Hoist
Bombardier
Windcatcher
Canoe
Catamaran
Double Catamaran