40 Point Competitive Fleet
Originally published to Miniature Trading on September 3rd, 2016
Here is a fleet I’ve used with substantial success. Check out how it did in these battle reports (I plan to eventually redo those battle reports with the pictures). I created it around January 1st 2015, and it’s been used extensively since then.
Participating in VASSAL Tournament #1, this fleet finished second by losing in the finals to UPS 5.
This fleet managed to win an epic 8 fleet multiplayer game, which is really cool. It also came in second place in a 12 fleet game, making it one of the few fleets I’ve seen that is somewhat objectively good at games with lots of fleets involved.
It did quite well in VASSAL Tournament #2, where you can see even more battle reports!
After losing in VASSAL Tournament #2, this fleet’s record is now 14-12. It’s my third-most-tested fleet that I’ve used in games.
What I find amazing about this American Pirates fleet is that it’s not even optimized for competitive play, yet lost in the finals of one tournament and in the semifinals of another, more competitive tournament. You could easily swap out the Bandido for the Banshee’s Cry with a helmsman and explorer, and even swap out the Amity for the Bloody Jewel and another cheap Pirate gold runner (or two with Rover + Mermaid, etc).
|Section: Ship #1 (8 miniatures)|
|1||x||Commodore Matthew Perry||PofSCS||096||Crew||R|
|Section: Ship #2 (2 miniatures)|
|Section: Ship #3 (1 miniatures)|
|Section: Events (1 miniatures)|
Huh, I wasn’t aware that you could have multiple oarsmen in a single ship! That stacking strategy is going to come in handy with my sac captains on small cargo ships for sure!
@Mechavelli: You can have multiple oarsmen on a ship, but the no-stacking rule still applies. Due to that rule, the first oarsman doesn’t take up cargo space, but any added after the first have to take up cargo space because you can’t stack any part of the keyword. In which case I don’t think the setups you mention would work, unless I’m missing something.
In this case it just works amazingly well because the Roanoke has a massive cargo hold, which in this case is completely filled up.
Thanks for the comment!