Gold Stealing Fleet
Originally published to Miniature Trading on September 12th, 2015
This is a fleet that tries to steal as much gold from your opponent as possible. The idea is to let your opponents explore while using the UT’s to your advantage, and then strike the gold runners.
Le Pluton is an underrated ship from South China Seas, which is perhaps the reason no one talks about her. Between her S-board ability, Leander Arnaud, and Dumas’ reroll, the Pluton is a fantastic ship to steal with. She can also double as a gunship/gold runner hybrid if she’s too slow or there aren’t any targets.
The Descharges has long been one of my favourite ships. The ships is packed with great stats, which lets her play a variety of roles. Here she’s another treasure raider, with captain and S-board just like the Pluton. With three cargo spaces available, she can take a lot of gold, even if that means exploring an island.
The way I have the Albany set up is one of my all-time favourite crew arrangements for any ship in the game. It’s truly perfect. To use the Albany’s ability, you’ll want as many cargo spaces free as possible. Stern combines three abilities into one crew, and all three are extremely relevant to what the Albany will be doing. The captain ability can help soften up or dismast enemy treasure runners before the Albany easily wins the boarding party. The +1 to boarding rolls means the Albany will almost always win against most gold runners. Lastly, the extra action capabilities will allow the Albany to catch enemy treasure runners, which might not be possible even with the mandatory helmsman. Nolan makes the setup even more ideal, linking to Stern and providing a free reroll for either the extra action or the boarding attempt. In conclusion, the Albany is set up quite well to do anything. Even if she doesn’t get the chance to raid any gold runners, she’s a formidable gunship in her own right, with so many abilities at her disposal in addition to her powerful guns.
Last but not least, the Prince of Chichester is one of the absolute best 2 masters in the game and another one of those “packed” ships. With the captain and helmsman abilities, she doubles (triples?) as a gunship, gold runner, and gold stealer. Peter Miles (a very unique crew) allows the ship to take treasure without necessarily winning a boarding party.
This is kind of a gimmick fleet, but with so many good guns, captains on every ship, and lots of cargo spaces available, I think this fleet could do well even if it can’t steal gold. Thanks for reading; comment and vote!
|Section: Ship #1 (4 miniatures)|
|Section: Ship #2 (3 miniatures)|
|Section: Ship #3 (4 miniatures)|
|1||x||Commodore Peregrine Stern||SS||011||Crew||R|
|Section: Ship #4 (3 miniatures)|
|1||x||HMS Prince of Chichester||PofSCS||050||Ship||U|
|Section: Unique Treasures (5 miniatures)|
|1||x||Cotton’s Parrot||DPotC||081B||Unique Treasure||C|
|1||x||Maps of Alexandria||PofBC||101||Unique Treasure||R|
|1||x||Pirate Globe||DPotC||070B||Unique Treasure||R|
|Section: Forts (4 miniatures)|
|1||x||Paradis de la Mer||PofR||065||Fort||C|