Spooky Deathmatch Fleet Challenge Games – Late 2016

Spooky Deathmatch Fleet Challenge

8/2/2019: These were some of the most shocking and unexpected game results I’ve ever had playing Pirates.

11/12/2016

The Spooky Deathmatch fleet challenge has begun.

The first matchup:

Spooked into oblivion  vs.   No One Expects… (commanded by volt)

As I had planned, I kept my fleet together in a tight formation.

Spooky Deathmatch Fleet Challenge Games - Late 2016

I realized that I didn’t have the setup I wanted, since I wanted the Faerie Fire (the one ship without cancelling) to be in reserve since she had no defense.  The result was some maneuvering that made it look like I was boxing my fleet into a corner lol.

Spooky Deathmatch Fleet Challenge Games - Late 2016

At last battle was joined!  The higher speeds of the cancelling fleet allowed them to get the first shot, and the Kettering and Ghost Walker teamed up to dismast the Cristal.  The Guinee was quickly sank by the Spanish, after Grinder got some hits outside of cancelling range.  The Rye has maneuvered to cancel the flotilla keyword, which meant that Armada couldn’t be towed.

Spooky Deathmatch Fleet Challenge Games - Late 2016

Armada had missed the Rye four times in a row, which allowed the Ghost Walker to sink it.

Spooky Deathmatch Fleet Challenge Games - Late 2016

The Faerie Fire and Catedral came to blows, with the Catedral getting the better of the encounter.  However, the Kettering was there to finish off the Spaniard.  The Ghost Walker took out the Desesperanza, and the Faerie Fire damaged the Grinder before the Kettering ended the game on the following turn.

Spooky Deathmatch Fleet Challenge Games - Late 2016

Spooked into oblivion moves on, where it will face the fleets of xerecs and evanglazier in the finals.

11/28/2016

Spooked into oblivion vs. Spooks of the Sea!

We maneuvered for a while:

Spooky Deathmatch Fleet Challenge Games - Late 2016

The Guinee and Ghost Walker (GW) started combat, blasting a mast off the Executioner.

Spooky Deathmatch Fleet Challenge Games - Late 2016

Here’s the cancelling and chaos in full swing.  The GW and Guinee have been dismasted by the Executioner and Deliverance, while the Black Pearl escapes doom at the hands of the Kettering and Faerie Fire.

Spooky Deathmatch Fleet Challenge Games - Late 2016

The Executioner is sunk, but my fleet is down to 5 masts against 9 for Xerecs’ fleet.

After more shots were exchanged, only three ships remained, almost all in perfect health: the Black Pearl (missing one mast) and Deliverance against the Kettering.  I put the Kettering right between the two ships and let loose!  Somehow I hit 5/6 to dismast the Black Pearl (her guns being much more dangerous than those of the Deliverance) and smash the Deliverance a bit.

The Deliverance rammed and shot to take out a mast, but the Kettering won the battle.  In the end, the Kettering was left afloat with one mast for a very narrow victory!

Spooked into oblivion vs. Spooky McSpookface Challenge (commanded by Xerecs)

My fleet was more aggressive in this one, and the Kettering managed to dismast the Loki’s Revenge at the start of combat.

Spooky Deathmatch Fleet Challenge Games - Late 2016

The Kettering and Abomination were soon crippled, leaving my fleet with a firepower advantage.

Spooky Deathmatch Fleet Challenge Games - Late 2016

After I sank the Pyre and Abomination, my rolls started to go south, and the Nightmare went on a nice run of hits!

I nearly lost and decided to retreat.  Scuttle attempts on the GW and Guinee failed, allowing the Nightmare to capture both.  Xerecs made a nice move and grabbed the Guinee’s captain and helmsman since the Nightmare’s captain had fallen in battle.  Then the Nightmare towed home the GW to repair.  The Faerie Fire would repair at my HI, but the Rye was essentially useless once the GW started sailing again.

The Cursed had gained the firepower advantage and went on to win the game!

Spooky Deathmatch Fleet Challenge Games - Late 2016

These games were unique since both featured come-from-behind victories.  My fleet was down 9 to 5 in masts but managed to win.  Selvaxri’s fleet lost its best ship (the Loki’s Revenge) before she could fire a shot, but managed to pull out a nice win.  Another game will be played; if selvaxri wins, he wins the fleet challenge.  If Xerecs wins, volt will likely decide the winner.

12/1/2016

The Spooky Deathmatch Fleet Challenge has concluded!

Spooks of the Sea! vs. Spooky McSpookface Challenge (commanded by a7xfanben)

The fleets move out, with Xerecs having a vast speed advantage.

Spooky Deathmatch Fleet Challenge Games - Late 2016

Battle is joined, with the Executioner taking out two masts on the Abomination.  The Abomination and Pyre purposely were maneuvering to try and protect the Loki’s Revenge and Nightmare.

That turn put the Loki’s Revenge in perfect position for a double attack.  Saccing an oarsman, she sunk the Executioner and Deliverance with help from the Pyre and Abomination!  The Nightmare then started chipping away at the Black Pearl, who put up a good fight.  In the end, the firepower disparity was too much, and the Cursed defeated the Pirates!  Selvaxri has won the fleet challenge!

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