Description
A new custom terrain type, shallow water allows ships with shallower drafts to navigate waters that larger ships may run aground in.
- $1 each (shapes chosen randomly), or buy a full pack of 16 (all available shapes) for $12. Full pack of 16 will include a printed rule sheet (rules are below).
- Hull silhouettes sold separately – 5 size variants for $3.
- Production lead time: 2 business days (prior to shipping)
- Disclaimer: This is an unofficial terrain and has not been playtested very much. They are designed to be used with the Restarting Rules where terrain can be placed in contact with other terrain and islands.
- Material: 3D printed PLA. These are printed at .4mm height, as they’re designed to sit lower on the playing surface than other game elements – this makes them more flexible than regular islands and terrain.
Rules for Shallow Water terrain: (subject to change)
Submerged game pieces cannot move or be moved into shallow water.
If a ship with 3 or more masts (when constructed) touches shallow water, she runs aground. Roll a d6; on a 1-2 eliminate a mast from the ship. When a ship is aground, one full action is required to free the ship; after the action ends, place the ship’s bow at the edge of this terrain; the ship can begin moving normally with her next move action.
If a ship sinks in shallow water, mark the spot where the ship sank with a hull silhouette piece and move the ship’s deckplate and any non-crew cargo to a neutral area; the ship and her non-crew cargo are not eliminated or removed from the game. Ships sunk in shallow water do not block lines of fire or measurement. Ships with 3 or more masts (when constructed) cannot be placed in contact with ships sunk in shallow water, nor can they move or be moved over them.
Playtesting feedback is appreciated!
Reviews
There are no reviews yet.