@Xerecs: I like the Roxtus fort. Makeza seems an interesting set of ideas for the assassin concept. Roodaka seems powerful but a bit strange. I wouldn’t want to keep track of that ability occurring multiple times… how does it work? I imagined it like some kind of liquid that gets poured into where the mast is and hardening to prevent any future mast replacement.
I don’t really like the idea of automatic hits. He would inevitably get put on a 10 master and have quite a field day. I think +2 to cannon rolls or some other ability would be more suitable. And again, the flavor doesn’t seem to warrant such amazing power. Does the character get spontaneously lucky in combat occasionally?
Finally missed another day, so here’s double for both fantasy and custom.
Salnar of Mombosi
Faction Affiliation: Barbary Corsair/Mercenary
Point Value: 10
Ability: Helmsman. Firepot Specialist. Each turn, up to 3 friendly galleys within S of this ship get +1 to their cannon rolls.
Flavor text: An Arab with connections all over the Mediterranean, Salnar is often seen at the helm of the most important Barbary ships. However, he occasionally goes on “trips” as a mercenary. In the end, deposing the imperial powers of Europe is his goal in all endeavors.
Faction Affiliation: Barbary Corsair
Point Value: 9
Ability: Helmsman. Once each time this ship is given an action, you can roll 2d6 any time you would roll a d6. Choose the result you want to use.
Link: Salnar of Mombosi, Achates
Flavor text: One of the luckiest sailors in the Mediterranean, Galina escaped from prison and torture twice each as a teenager. She has since become an effective guide for both Salnar and Achates.
Historical Custom of the Day #291
Ability: Captain. Once per turn you may look at one face down cargo within L of this ship.
Faction Affiliation: Pirate
Point Value: 4
Number of Masts: 1
Cargo Space: 2
Base Move: S+S
Link: Henry Bostock
You can find my custom sets here: Pirates of the Age of Sail and Pirates of the Epic Seas