What is your favourite aspect of this game? It can be a particular fleet, ship, scenario, part of the rules, or just about anything (I think we know what woelf would say ).
I love that the game is so customizable and unique. There are a few other games (like Sails of Glory) that use miniature ships, but none where you can build each and every ship and have so many different ship and crew types available. The different combinations of fleet setups are essentially limitless! With over 1,000 ships released and many hundreds of total crew, it is pretty much impossible to run out of options when making fleets.
I love how unlimited the game is in terms of size, scope, and area. You can have a build total as small as (realistically) 10 or as high as infinity! Your play area is only limited by how big your table or floor is. Unlike almost ALL other games there is no limit to movement. There are no predetermined routes on which to sail, and no concrete “quests” or goals that every player must complete. You can sail anywhere you like and do whatever you like. You can play tiny 10 point games, or giant campaign games that last for months or potentially years. Between the number of fleet possibilities, game outcomes, gold scores, and game lengths, Pirates CSG is like “the infinity game”.
(I played Ticket to Ride recently and although it’s a good game, I was struck by how limited everything was. There’s only so many routes, and only so many cities to go through. With Pirates there’s just open ocean and an unlimited number of potential fleets to sail out in search of gold and glory!)
I want to know your opinion!
What is the coolest part of Pirates CSG for you? Please give your thoughts in the comments below!
Here is the original thread from Miniature Trading: