Thanos-Tom-A7XfanBen | Submit your questions for James Ernest! | Cool Stuff | Pirates Blog #64

Thanos-Tom-A7XfanBen | Submit your questions for James Ernest! | Cool Stuff | Pirates Blog #64

Submit your questions for game designer James Ernest! https://pirateswithben.com/forums/topic/submit-your-questions-for-pirates-csg-game-designer-james-ernest/

Question of the Day: Do you think eventual scarcity of packs could result in higher prices? (especially once HWG runs out of almost everything) Or will there be enough unopened packs out there?

Congratulations to Tom and the Patriots! https://www.instagram.com/p/Btc4sChn4XP/
Tom Brady is Thanos, and Admiral A7XfanBen is Tom Brady: https://pirateswithben.com/tom-brady-is-thanos-and-admiral-a7xfanben-is-tom-brady/
@Fighting_Sail: https://www.instagram.com/fighting_sail/
comment about waxed cord: https://pirateswithben.com/my-youtube-channel/
HWG continues to run out of stuff: http://www.wholesalegaming.biz/pirates/
Cool islands: https://diorocollectibles.blogspot.com/2009/03/pirates-of-ancient-worlds.html
Putting duplicates in a geocache for people to find
CG4 hype video

Deals of the Day and beyond: https://goo.gl/GWXNjX
Card of the Day: https://goo.gl/9z9YjY
8/10, nice 5 master!
Picture of the Day: https://www.instagram.com/p/BtvvWmwDiNW/
Economy Edition: http://pirateswithben.com/economy-edition-2015/

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Thanos-Tom-A7XfanBen Submit your questions for James Ernest! Cool Stuff Pirates Blog #64

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HMS Grand Temple v 4.0

HMS Grand Temple v 4.0

Originally published to Miniature Trading on December 16th, 2014

This is the last one, at least for now!

Previous fleets with the Grand Temple:
First
Second
Third

This fleet is generally designed for combat only. With the right UT’s it can still be successful in a regular game. However, this can be considered a deathmatch fleet.

For this fourth GT fleet, I wanted to hook up a flotilla to the GT to make her even more dangerous!  This means that the helmsman will have to go, leaving the GT with S+S base move and S+S+S+S when she gets a second action, still pretty quick especially for such a large ship.

Blackheart comes aboard along with 3 oarsmen to sac. Unfortunately this leaves no room for other crew to give the GT the world-hater ability, but the firepower and range of the flotilla should make up for this. The GT’s small cargo hold means that she can only have 3 oarsmen but it’s better than the 2 that version 3.0 has.

I used the Gibraltar rather than the Tower for two reasons. The more important reason was point cost. If I used the Tower the total cost of the GT combo would come to 32 points, but I knew I was going to spend at least 14 points on a gunship (Bolingbroke or Nautilus). If you were to use the Tower you’d have to dump the helmsman on the Nautilus.

The second reason was that the Tower is probably a worse flotilla because you’re paying more to get that crew-killing ability, but with worse cannon ranks it’s still a worse deal. I always want the lowest cannon ranks possible no matter what. In addition, with potentially up to 16 shots PER TURN between the GT and flotilla, I don’t really care if I can eliminate a crew or not. This monster is designed to SINK and DISMAST everything! With so many masts falling I don’t think eliminating crew will help much, not to mention that their crew are gone anyway if I can sink their ships.

The Nautilus is the second ship and a lesser version of the previously-used HMS Oxford (too expensive for this fleet). Bratley lets the standard captain and helmsman come aboard because she’ll need to move S+L+S in order to keep up with the GT and catch enemy ships.

The UT’s are there for when this fleet is used in a regular game rather than a deathmatch.

Thanks for reading; comment and vote!

Section: Ship #1 (6 miniatures)
Miniature Set Number Type Rarity
1 x Captain Blackheart PofSMU 030 Crew R
1 x Gibraltar RotF 015 Ship R
1 x HMS Grand Temple PatOE 044 Ship R
3 x Oarsman PofSMU 118 Crew C
Section: Ship #2 (4 miniatures)
Miniature Set Number Type Rarity
1 x Administrator Scott Bratley PofCC 046B Crew C
1 x Captain PofSMU 103 Crew U
1 x HMS Nautilus PofR 028 Ship C
1 x Helmsman PofSMU 110 Crew C
Section: Unique Treasures (5 miniatures)
Miniature Set Number Type Rarity
1 x Monkey’s Paw PofDJC 101 Unique Treasure R
1 x Natives PofR 106 Unique Treasure R
1 x Runes of Death PofFN 125 Unique Treasure SR
1 x Scurvy PofCC 092 Unique Treasure R
1 x Wolves PofBC 103 Unique Treasure R

 

HMS Grand Temple v 4.0

Fleet page at Miniature Trading

HMS Grand Temple v 3.0

HMS Grand Temple v 3.0

Originally published to Miniature Trading on December 16th, 2014

This is yet another fleet with HMS Grand Temple after the first one and this one.

This fleet is generally designed for combat only. With the right UT’s it can still be successful in a regular game. However, this can be considered a deathmatch fleet.

Here I wanted to see what possibilities there were to put a sac crew on the GT. The English only have Mercer, but he takes up a valuable cargo space with just one ability. The GT only has 3 spaces so she’s not exactly the ideal gunship to use a sac crew with. Captain Blackheart is too typical and makes it hard to get the world hater ability. However, The Headhunter is perfect. He gives the GT world-hating and the necessary sac ability.

HGold comes aboard to give the GT the standard captain and helmsman, leaving one cargo space open. Two oarsmen come aboard for the Headhunter to eat. The ideal sac gunship generally has at least 3 sac crew but with the GT we have a lack of sufficient cargo space. However, this setup is still very dangerous, fast, and effective. Instead of relying on the SAT/EA rolls we have two guaranteed double actions whenever we want to use them.

In this setup the GT comes in at 28 total points, slightly less than the other two fleets. I’ve added the powerful Oxford as the second gunship. She’s similar to the London but slightly faster, plus we can afford a 12 point ship here unlike the first GT fleet. I also considered the HMS BolingbrokeHMS Hyena and HMS Nautilus. I went with the Oxford for the extra firepower and because I realized I could afford to go higher than 10 points.

Bratley comes aboard in order to get the captain and helmsman on the Oxford. I would’ve loved to put some kind of shot equipment on the Oxford or use Divers as in the second GT fleet, but with S+L speed the Oxford would actually be going considerably slower than the GT and therefore not as able to support her as well. The helmsman gives her a nice boost that should keep the ships relatively even unless the GT sacs both oarsmen on back-to-back turns.

All in all, you have two very fast and effective gunships, one of which has sac capabilities. The UT’s were again added to make this fleet viable against standard fleets with treasure runners. In that sort of game it would be ideal for the GT to use her 6S speed to slam the enemy gold runners on the first or second turn. Even if an opposing gunship gets to the GT she has 6 masts, more than most gunships. Even if she sinks, the Oxford has a good chance of cleaning up the scraps and finishing the game.

Thanks for reading; comment and vote!

Section: Ship #1 (5 miniatures)
Miniature Set Number Type Rarity
1 x HMS Grand Temple PatOE 044 Ship R
1 x Hermione Gold RotF 059 Crew C
2 x Oarsman PofSMU 118 Crew C
1 x The Headhunter PofSCS 041 Crew R
Section: Ship #2 (4 miniatures)
Miniature Set Number Type Rarity
1 x Administrator Scott Bratley PofCC 046B Crew C
1 x Captain PofSMU 103 Crew U
1 x HMS Oxford PofR 026 Ship U
1 x Helmsman PofSMU 110 Crew C
Section: Unique Treasures (5 miniatures)
Miniature Set Number Type Rarity
1 x Missionary PofR 109 Unique Treasure R
1 x Natives PofR 106 Unique Treasure R
1 x Runes of Death PofFN 125 Unique Treasure SR
1 x Scurvy PofCC 092 Unique Treasure R
1 x Wolves PofBC 103 Unique Treasure R

 

HMS Grand Temple v 3.0

Fleet page at Miniature Trading

HMS Grand Temple v 2.0

HMS Grand Temple v 2.0

Originally published to Miniature Trading on December 16th, 2014

This is another fleet centered on HMS Grand Temple after the first one.

This fleet is generally designed for combat only. With the right UT’s it can still be successful in a regular game. However, this can be considered a deathmatch fleet.

This one was built to somehow get a canceller on board while still preserving the extreme speed and effectiveness of the GT’s cannons. In order to do this I had to take some “shortcuts” if you will, using Gold to combine the captain and helmsman to save a cargo space and using a discount crew like Crimson Angel (she should cost 7 points) to get the SAT and world-hater abilities. Owen links to Gold and provides a reroll for the SAT while Lawrence is the canceller.

The Rye is the second ship, with another cancel ability. Her fast speed makes her an ideal ship to pair up with the GT. She is extremely vulnerable to ramming, but hopefully she’ll be able to potentially hide behind the GT and cancel enemy captains and/or defensive abilities. I thought about putting an oarsman or shot equipment on the Rye but she’s already a galley and her cannon is only 5S. Instead the last point went to Divers for when this fleet is played in a standard game.

Not many 40 point fleets have two cancellers, let alone a ship as packed and dangerous as the GT. She’ll often be able to move 6S and shoot 12 times, with 8 of those shots hitting on everything but 1. This fleet is better in deathmatches, but it can also go up against a standard fleet quite well because the UT’s are just so devastating and the GT is so fast (plus two cancellers can’t hurt!).

The UT’s are predictable but incredibly effective when playing a standard game with gold.

Thanks for reading; comment and vote!

Edit (12/21/14): This fleet is now 1-2, read the original battle report here.

Section: Ship #1 (5 miniatures)
Miniature Set Number Type Rarity
1 x Commodore Rhys Gryffyn Owen PofBC 058 Crew C
1 x Crimson Angel PatOE 039 Crew R
1 x HMS Grand Temple PatOE 044 Ship R
1 x Hermione Gold RotF 059 Crew C
1 x Lawrence PofBC 056 Crew R
Section: Ship #2 (1 miniatures)
Miniature Set Number Type Rarity
1 x HMS Rye PofSCS 206 Ship PR
Section: Events (1 miniatures)
Miniature Set Number Type Rarity
1 x Divers PofR 020B Event C
Section: Unique Treasures (5 miniatures)
Miniature Set Number Type Rarity
1 x Missionary PofR 109 Unique Treasure R
1 x Natives PofR 106 Unique Treasure R
1 x Runes of Death PofFN 125 Unique Treasure SR
1 x Scurvy PofCC 092 Unique Treasure R
1 x Wolves PofBC 103 Unique Treasure R

 

HMS Grand Temple v 2.0

Fleet page at Miniature Trading